By Ernest Cline


My friend Kira always said that life is like an extremely difficult, horrible unbalanced videogame. When you’re born, you’re given a randomly generated character, with a randomly determined name, race, face, and social class. Your body is your avatar, and you spawn in a random geographic location, at a random moment in human history, surrounded by a random group of people, and then you have to try to survive for as long as you can. Sometimes the game might seem easy. Even fun. Other times it might be so difficult you want to give up and quit. But unfortunately, in this game you only get one life. When your body grows too hungry or thirsty or ill or injured or old, your health meter runs out and then it’s Game Over. Some people play the game for a hundred years without ever figuring out that it’s a game, or that there is a way to win it. To win the videogame of life you just have to try to make the experience of being forced to play it as pleasant as possible, for yourself, and for all of the other players you encounter in your travels. Kira says that if everyone played the game to win, it’d be a lot more fun for everyone.

– Anorak’s Almanac, chapter 77, verses 11-20

I reluctantly took her advice and went into therapy. I could’ve afforded a real-life human therapist, of course – but I found it easier to share my internmost thoughts with a computer program than with another person. A virtual therapist couldn’t judge you, or share your secrets with its spouse for laughs. It would never repeat anything I said to anyone, and that was the only sort of therapist I could bring myself to confide in. 

After a few sessions with Sean, I’d realized that the best thing for my mental health would be to abandon social media altogether. So I had,. And it was the right choice. My anger abated, and my wounded pride began to heal. 

I’d finally gained enough distance from my addiction to realize something. Human beings were never meant to participate in a worldwide social network comprised of billions of people. We were designed by evolution to be hunter-gatherers, with the mental capacity to interact and socialize with the other members of our tribe – a tribe made up of a few hundred other people at most. Interacting with thousands or even millions of other people on a daily basis was way too much for our ape-descended melons to handle. That was why social media had been gradually driving the entire population of the world insane since it emerged back around the turn of the century.

I was even beginning to wonder if the invention of a worldwide social network was actually the “Great Filter” that theoretically caused all technological civilizations to go extinct, instead of nuclear weapons or climate change. Maybe every time an intelligent species grew advanced enough to invent a global computer network, they would then develop some form of social media, which would immediately fill these beings with such an intense hatred for one another that they ended up wiping themselves out within four or five decades. 

Only time would tell. 


References

Cline, Ernest. 2020. Ready Player Two: A Novel. N.p.: Random House Publishing Group.




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